Age/Gender: 24, Male
Location: Nashville, TN
Job: Photographer
I don't suffer from insanity. I enjoy every minute of it.
Newgrounds Stats
Whistle Status: Garbage
Exp. Points: 10,160 / 10,670
Exp. Rank #: 1,178
Voting Pow.: 7.22 votes
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Flash Reviews: 42
Music Reviews: 0
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All Flash Reviews
42 Reviews | 12 w/ Responses
Fun little game. It was an interesting satirical piece as well. I remember years ago we used to keep tally of how many Pali's got killed. We donated to a 'charity' program, for ever Palestinian that was killed they would send pizza and coke to the Israeli soldiers...
I'd like to think I'm older and wiser now... and yes, that was a real donation program. Google pop a pali for pizza and you'll probably find it.
Moving along, the user interface could have been better, perhaps adding tool tips. The bonus targets like the police station and hospital were just kind of unexpected... You wouldn't even know you hit them without the game telling you. The numbers and statistics are good, but they're just that, numbers. There is nothing in the game that truly humanizes either side.
Still, it was satisfying. Now, to see if I can get a better ratio!!!
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I really want to like it... But the controls and movement seem unresponsive. Especially when trying to fire your weapon... The enemies have dead on 100% accuracy on you when your running from cover to cover, and at times your character seems as if he's taking 'cover' where there is none.
It all really seems unintuitive with the control and responsiveness, to the point of taking a lot of fun out of it. The graphics are not bad bad for the design of the game. The traps were quite fun though when you could actually fire your weapon.
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I think it could use some more dialog... especially the 'scenes.' There should be more resistance, and begging to top off the rape scenes for instance. The good, concentual ending err.. might want to work on dialog to that too. The "oh my god I think I'm im in love with you, take me now!" really would work better if this was more tongue and cheek... maybe that's a poor choice words. It would've worked better if this was parody. I'm pleased to see a hentai game(on Newgrounds) that doesn't kill (or worse) the player character because he forces the girl into particular acts.
Which is funny, I wound up with first two endings, both being rape, fully expecting a chick with a katana to come out and kill the player character as soon as you clicked those. lol
The artwork, isn't yours I assume? It would stand out a bit more with original art work, or perhaps find some pictures more fitting. Not a major complaint, but that is one of things that sets apart the popular and similar "Meet & Fuck" series. It has better dialog too, but not without faults.
But otherwise, good job on your second flash. I'd like to see more from you in the future.
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EPIC!!!
Seriously... I'm at a loss as to what could make it better. First of all, I love the artwork. It had a fantastic comic book/graphic novel feel to it, it sort of reminded me of Max Payne. The music was supremely well used and matched the flow of the game. I'd really love to see more of this. I didn't want it to end! I guess if I had to suggest anything, perhaps you might find some good voice actors, but then again, with the graphic novel feel of it, the text works fine. The story while a little predictable really made the game.
I hate to bring up Max Payne again... but that game would only have been mediocre without the killer writing. This too is a great example of it.
I guess my only complaint is the targets... sure they all have different faces, but does everybody only shop at the same store, and all buy black suits? Also always shooting them in side of the head seemed too convient, I thought I'd get a chance to put a bullet in the back of the guy's head who was peeping through the window for instance. Although the various execution style shots to the head are epic, sometimes it is great to put a round through their heart... assuming they had one. So the 'everyone wears a bullet proof vest' thing was a little annoying. Even if they had been wearing a vest, shooting their arm would slow them down, or capping their knees would stop them to line up a head shot too.
Finally, you put such great effort in the kill shots... I hate missing my chance to zoom in and enjoy my handy work. It's hard sometimes, especially with multiple targets... I want to be able to enjoy the gore in all its glory. Perhaps a sandbox mode that is unlockable after beating the game?
But it was a real treat to play this game.
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Level 16... so far... ow. My arm. My arm!!! Fantastic artwork... Though I have a few suggestions, maybe for your next game... What about turning her around? Get a peek at Maiko's front side as she does the naughty! Or even some solo time?
Lets see, it's still quite original though the 'shake your mouse back and forth' aches after a while. That and the other hand on the keyboard for the short cuts means, uh... no one handed gameplay. :-( You might try a simple game play mode just for that.
Also, I'm not sure how to introduce them, but in addition to the star points... there should be some other 'power ups'. Lube, sensitivity creams, cock rings and so on. Perhaps in the beginning of the game, you can spend money on these items. The money might be earned by playing the game, the higher the level you reach, the more cash you have. Don't know if that would make sense... but as you said, don't look at it too logically. lol
Author's Response:
Yeah I didn't design it to be one handed lol. Not if you want to beat it anyways... uh beat the "game" that is.. >.>; Anyways.. I'm taking in all these ideas and implementing them and have already started on the next version of this game. Plus other flash related things.
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Well, for one everybody should dig pirate chicks... So that's a plus. The outfits were really well done, except for the lack of variety, I think she could've used more tops to choose from.
I can't really give any points for originality, but that may be a problem with dress up games in general. But, the art work was very impressive! Especially for your first flash. (I don't see any other of your submissions on Newgrounds, so please excuse me if I'm wrong about this being your first.)
Some tweaks that'd help from a dress up game point of view, you could find a better way to organize the clothing so the player doesn't have to dig through it all. Also, it could stand to be a bit larger. From an art perspective, the pirate girl seems dwarfed by all the clothing, and it was hard to make out the details of her face.
Over all, I'm still impressed, and would like to see what, if any, improvements you could make on it.
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Artwork is fantastic. Color customization is OK. But it could stand to be a little more intuitive, maybe labeling a few of the buttons would help? I hope changing the color isn't the limit to customization in the full version.
Game play... The whole move back and forth thing hurts my arm. I couldn't get past 75% to get the final ending. Honestly, the eye candy is the best thing about this part. It gets to be more annoying than fun. Also it suffers from the same problem as customization in that it's not very intuitive. "Move the cursor back and forth." Okay. Up and down? Side to side? Diagonally? Perhaps faint arrows or something. Also, how far? Just across her breasts? From his pelvis to her pony tail, or what?
Great artwork, but needs a little bit of polishing to be more user friendly, and to improve the game play. My arm still hurts.
Author's Response:
Well thank you for the review, I found It very helpfull, it never occured to me that people would have to be told which way to shake the mouse but that's why this is a beta Version!!!!!
Also that is not the limit of custiomiztion I AM GONNA GO NUTS WITH IT!!!!!
also don't worry this the game was just a mini- game that will be part of the game, not the core game. but I never really tested it in the webrowser so I can now see why I should make it more responsive. Actually the faster you move the mouse back and fourth the more likly the mouse will leave the window and it wont go up. THANKS FOR THE REVIEW!!!!!!!!!!!!!!!!!!!!!
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The atmosphere of the traveling scenes (running through the forests) to the simple but interesting story told by the text. The artwork was enjoyable, it fit the game quite well.
Unfortunately once I reach the spiderqueen I always get stunned and held until dead. I've tried jumping, blocking, I don't know. It's too frustrating to continue at that point. Not just that it's hard, but the spiders try and get behind you, yet the some how damage you even if they're facing away from you, not to mention that if they attack while you're jumping in mid air you instantly end up pinned between the two spiders. You can't simply block as they're on either side of you, and thus you'll get tag teamed and finally barfed upon by the spider queen.
So no, I haven't gotten past that point. If I may suggest, a check point from the start of the 'boss battle' so that if you're going to get killed repeatedly, you don't need to start from the beginning of the level. Thus one might concentrate on actually beating the spider.
Author's Response:
Thanks a lot :)
I agree that I maybe should have made the spiderqueen and the caves a different level, sorry about that. the best way to kill spiders is with the heavy attack because your sword goes real low and it reaches on both sides of you, first behind you and then in front.
A good thing to kill the queen would be to learn its rythm, but even better is just to run past it before it spits that goo and hit it when its running away on the roof. Shield when it comes at you from the ground and then when it passes you, run after it using your quick attack constantly... I hope this helps :)
Geat that you liked the game, and thanks for the review!
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I'm thoroughly impressed at the job you did blending the sound and animation from the TV series to your work on flash.
My only complaint is, to sound quite crude, there needed to be more tit shots... In one scene after the monster finally rips her top, the faux cartoon network logo covers up the exposed breast.
As for everything else, flawless. Also, I'm not going to post any refutation of the other reviewers here, but I will post a comment in your profile. Thanks Zone-Sama
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This is a great idea I think, but it could be better. The single biggest detractor though, in my opinion, is the artwork needs to be improved. Especially those stocks.
But, like I said, work on the art and you've got yourself a winner.
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